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Google Chromebook is now a gaming Chromebook after the addition of Nvidia’s RTX Graphics card makes it a gaming powerhouse.

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Google is pushing the idea of ‘gaming Chromebooks’, the recent developments will make Chromebook not just suitable but among the best for gaming.

Chromebook has long been dismissed as unsuitable for gaming, a sentiment often echoed by tech journalists when advising friends and family on laptop purchases for their game-enthusiast children. However, there might be a shift on the horizon. Google has been promoting the concept of ‘gaming Chromebooks’ for some time now, and despite the initial skepticism it faced, recent developments have piqued the interest of people in it.

Unlike their predecessors, these Chromebooks leverage cloud-based game-streaming services such as GeForce Now and Xbox Game Pass, rather than relying on local game installations. While the affordability and functionality of Google’s Chromebook line is really appreciated – cloud gaming still faces limitations in its early stages, with subscription fees and demanding internet speed requirements hindering accessibility. It is precisely this context that makes Google’s latest endeavor all the more intriguing: the company is working on integrating Nvidia’s powerful RTX graphics cards into a new pair of Chromebooks.

What good does the Nvidia RTX 4050 serve to Chromebook

One of the limitations of Chromebooks has been their ability to handle gaming, as they typically don’t have a dedicated graphics cards. However, it seems that Google is working on a prototype called ‘Hades’ that could change that forever.

According to reports, the Hades prototype is expected to feature the upcoming RTX 4050g graphics card from Nvidia, along with a 13th-generation Intel CPU and DDR5 memory. These specifications should provide a significant boost in gaming performance compared to current Chromebooks.

While the RTX 4050 may not be the absolute top-of-the-line graphics card available, it should still be more than capable of running the latest PC games smoothly, especially at 1080p resolution. This is particularly good news since most Chromebooks have lower-resolution displays. In addition, Nvidia’s DLSS 3 upscaling technology can enhance performance for higher resolutions like QHD.

Google has been working on improving gaming capabilities on Chromebooks for some time now. They have added support for the Google Play Store, allowing users to download and play Android games. They have also collaborated with Valve to bring the popular PC gaming platform Steam to Chrome OS.

It’s important to note that the Hades prototype is still in development, and it’s unclear which laptop manufacturer will be producing Chromebooks with these specifications. However, if these prototypes become a reality, it could open up new gaming possibilities for Chromebook users and provide a more enjoyable gaming experience on these devices.

Nvidia and Google partnership

Nvidia has encountered its fair share of challenges this year, prompting widespread criticism regarding the steep prices of their high-performance graphics cards. As Intel’s Arc GPUs demonstrate rapid advancements and AMD ventures into the realm of handheld gaming, it is encouraging to witness Nvidia’s efforts to enhance gaming accessibility through their own GPUs.

In a notable stride forward, Nvidia has embarked on the inclusion of RTX cards in Chromebooks, with Google displaying a clear commitment to this partnership. Several intriguing features have surfaced in the Chromium database, all of which promise to elevate the gaming capabilities of the forthcoming ‘Cora’ and ‘Zeus’ models.

One noteworthy enhancement is the incorporation of the latest DDR5 RAM, a rarity among Chromebooks and particularly noteworthy due to its unsoldered nature. This design choice empowers users to effortlessly upgrade their RAM by simply opening the chassis—a valuable attribute for a gaming laptop, given the incessantly increasing RAM requirements of modern games.

The promising future for gaming on Chromebooks.

Furthermore, this latest iteration of Chromebooks introduces two innovative power-related functionalities that specifically cater to the gaming community. Firstly, there is an enhanced power range support of up to 240W on at least one USB-C port. This enhancement allows gamers to seamlessly connect power-hungry devices and accessories, ensuring uninterrupted and optimal performance during intense gaming sessions. Secondly, a clever feature enables the Chromebook to operate directly from mains power when connected, effectively bypassing the battery and leading to improved thermal efficiency and prolonged battery lifespan.

The introduction of these features undoubtedly brings forth a sense of promise. However, it prompts us to contemplate the target audience for these advanced capabilities, much like when the original ‘gaming Chromebooks’ emerged. Traditionally, Chromebooks have positioned themselves as lightweight and cost-effective laptops primarily aimed at younger individuals or those less well-versed in technology. Although gaming may captivate the interest of younger demographics, statistical data reveals their preference for gaming on smartphones and consoles rather than PCs. Moreover, they often do not have the autonomy to make laptop purchasing decisions.

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